Games I Played in July 2025

Games
Braid. | screenshot by me

Braid: Anniversary Edition (Thekla, Inc.) is a classic indie puzzle-platformer known for its innovative time-based gameplay, in which the player rewinds time to solve puzzles. These puzzles often require a combination intuition and precise button timing to accomplish. Since I’m not great at platforming and suck at precise time-based actions, some of these sections were a challenge for me. In other cases, I could manage the platforming, but struggled with the puzzle, so I unabashedly looked up hints as needed.

Most of the narrative is presented at the beginning of each level through a series of pedestals holding books. As the player passes each one a passage opens, revealing pieces of the story. It’s a lot of text up front, and I can imagine some players skipping most of it. However, I like the way the gameplay elements (specifically time manipulation) reflect the game’s overall themes regarding memory, regret, and the desire to do things differently. The final level — essentially a boss fight — also provides a twist on expectations, demonstrating the unreliable narration of the player-character up until this point.

This is Not a Game: The Kid A Mnesia Exhibition

Games, Review
“Echo Chamber” in Kid A Mnesia Exhibition

Radiohead’s “Creep” is one of those classic ’90s grunge songs that fed my teenage years, allowing me to reflect on my own feelings of being a creep and weirdo. Over the subsequent years (and now decades), Radiohead has remained on my peripheral radar, drawing me in with their experimental soundscapes blending electronica and grungy undertones, with a mix of melancholy or moody vibes.

Recently, I’ve discovered a renewed interest in the band through the Kid A Mnesia Exhibition, a digital museum in which each room creates a unique audiovisual experience paired with specific songs from the band’s Kid A and Amnesiac albums. I find myself now immersing myself all over again in their work and even delving even more deeply into their albums, following this interactive experience.

Continue reading in Counter Arts.

Games I Played in November 2023

Games

My month is games has been a bit all over the place, with me bouncing between difference games at whim — so much so that I haven’t really played more than a few hours in any of them and I am now in a position of having too many games to try to complete at once (since I’ve got other games in flux, as well). So, I’m really hoping I can finish off a couple of these off before I find anything else shiny to start playing. 

In the early part of the month, I kicked things off with Dishonored (from Arkane Studios) and Yakuza: Like a Dragon (from Ryu Ga Gotoku Studio) just days apart from each other, and I was quite enjoying exploring the tonal differences between the two games.