Development Process: Ideation and Prototyping for What Lies Underneath

Games Development

What Lies Underneath is a small narrative game built using the Bitsy game maker (created by Adam Le Doux), an open source tool designed to be simple enough for just about anyone to make their own games.

I’m sure I would have sat on the idea and pondered it for a much longer time, if not for the Greenlight Jam. The jam is designed to have participants work through each stage of the game development process — from ideation to prototyping, production, and release of the final product.

Thus far, I’ve worked through the first two stages, ideation and prototyping, for the game, which I’ll share a little about here.

Continue reading on Itch.io.