
Dispatch (AdHoc Studio) feels like an interactive superhero sitcom. The player takes on the role of Robert Robertson, aka Mecha Man, who faces off against an enemy too clever for him, resulting in his mecha-suit being destroyed. Following his injuries, he’s approached to join the Superhero Dispatch Network as a dispatcher for a dysfunctional team comprised of former villains. The choices you make throughout the game — how you deal with conflict and who you support or romance — has an affect on how the story plays out.
In addition to the choice-based narrative, the game features some incredibly satisfying mini-games, like he dispatch system, in which you assign heroes to specific calls is a fun challenge, along with the hacking puzzles. In the end, I really loved my team of misfits, who often made me smile or laugh at their bickering and antics. It’s was a great time and one that I’d return to again sometime (maybe to explore some different narrative pathways).


