Horror stories have a long history of paralleling raw, painful human experiences, and Silent Hill: The Short Message, the latest release in a franchise known for exploring the dark depths of the human soul, leans heavily into such subject matter. Co-developed by Konami Digital Entertainment and HexaDrive and released for free on PS5 at the end of January, The Short Message explores potentially triggering subjects, such as suicide, depression, bullying, and child abuse and neglect.
Author: Andrea Blythe
A Home with Good Bones: An Interview with Jes Negrón, Retcon Games
Games Development, JournalismGood Bones is the first title from RETCON Games, a one-person game studio founded by Jes Negrón in 2019. The point-and-click adventure game looks to be a cozy horror tale that delves into serious subjects, such as grief, abuse, and revenge.
Negrón has been in the media development game for a long time, with almost two decades of experience as a writer, editor, producer, and designer of various media, including books and games. She has weathered the storms of these industries, particularly following her departure from Riot Games. Negrón and Melanie McCracken jointly filed a gender-based discrimination class-action lawsuit against Riot in November 2018. However, the resulting funds from that suit combined with Negrón’s passion for telling her own stories provided her with the foundation to start up RETCON Games and complete the development of her first solo title.
I had the opportunity to speak with Negrón about her recently launched game, Good Bones, and how she approached the development process.
Games I Played in January 2024
GamesLife is Strange 2 (developed by Dontnod Entertainment) exists within the same universe as the first Life is Strange, but presents a different set of characters. Like the first game, the player interacts with people and objects in the world and makes choices that affect the final outcome of the narrative — but the impact of those choices feel so much more weighty here.
What fascinates me about the gameplay in Life is Strange 2 is that the game positions what might otherwise be the sidekick to the main character as the main character. Sean Diaz (in his teens) is the older brother to Daniel (9 years old). When a confrontation with a racist neighbor leads to a cop shooting their father and a strange explosion, Sean takes his brother on the run with the aim of reaching their father’s property in Mexico. Eventually, the two brothers come to realize that Daniel has telekinetic powers — and Sean is forced to make choices to protect his brother and help guide him through the world.
Books on Game Writing and Development I Read in 2023
BooksMy full list of books I loved in 2023 includes a mix of fiction, graphic novels, and poetry. But I also spent a significant amount of time reading to help improve my craft in games writing and narrative design. Here are the books I read and loved in that regard.
Writing for Games: Theory & Practice by Hannah Nicklin is a fantastic book for anyone interested in delving into writing stories and developing narratives for games. She provides a solid theory for storytelling and story structure and explains how these basic elements fit into the development of games. Taking into account the various ways in which people learn best, Nicklin presents this information in a variety of ways, including case studies and a practical workbook with exercises designed to allow the reader to apply the knowledge they gleaned.
Ten Games I Loved Playing in 2023
GamesIt’s been a great year for me when it comes to games, and I found a ton of wonderful game experiences that I loved — making the selection of my favorites a bit challenging.
I started or continued playing 32 games in 2023. Of these games, I completed 23, leaving seven unfinished and ongoing games (specifically two mobile puzzle games that don’t have a proper end point). The unfinished games include: Fallout: New Vegas (Obsidian Entertainment), Starfield (Bethesda), Baldur’s Gate 3 (Larian), God of War (Sony’s Santa Monica Studio), Dishonored (Arkane Studios), Yakuza: Like a Dragon (Ryu Ga Gotoku Studio), and Getting Over It with Bennett Foddy (Bennett Foddy).
Most of the games that I played were released prior to 2023, and because of this, all of the games on this list were also older titles. I explored a number of gameplay genres throughout the year, from adventure games to bullet hells to puzzle games. Among my favorites, my interests tended toward survival horror, narrative-intensive adventure games, and casual puzzle games.