My full list of books I loved in 2023 includes a mix of fiction, graphic novels, and poetry. But I also spent a significant amount of time reading to help improve my craft in games writing and narrative design. Here are the books I read and loved in that regard.
Writing for Games: Theory & Practice by Hannah Nicklin is a fantastic book for anyone interested in delving into writing stories and developing narratives for games. She provides a solid theory for storytelling and story structure and explains how these basic elements fit into the development of games. Taking into account the various ways in which people learn best, Nicklin presents this information in a variety of ways, including case studies and a practical workbook with exercises designed to allow the reader to apply the knowledge they gleaned.